Hi, I am Maxence Leguéry

I am a french engineering student specialized in computer science

About Me

  • Name : Maxence Leguéry
  • Age :
  • Occupation : Engineering student in computer science
  • University : ENSTA Paris

Education

2021 - 2024
Master of science in engineering, ENSTA Paris, Palaiseau, France

Top 10 Graduate school of engineering in France
Multiple courses : Sciences, language, economics, culture
Specialization in computer science (Pytorch, OpenCV, Machine Learning, Deep Learning)

2019 - 2021
CPGE PTSI-PT*, Lycée Gustave Eiffel, Bordeaux, France

Advanced Physics and Mathematics Class
2 years of intense preparation for application to graduate schools

2016 - 2019
Baccalauréat S, Lycée Fernand Daguin, Mérignac, France

French national academic qualification after secondary education
Graduated with honor

Experience

Feb 2024 -
Aug 2024
Machine learning Internship, Palaiseau, France

Deep learning for Visual Anomaly Detection.

Sep 2023 -
Feb 2024
Research Internship U2IS, ENSTA Paris, Palaiseau, France

Deep learning : Uncertainty estimation and bayesian neural networks.

June 2023 -
Aug 2023
Research Internship CPHT, École Polytechnique, Palaiseau, France

General relativity : Quasinormal modes of different spaces-time and numerical resolution.
[Quasinormal modes in curved spaces-time]

Jan 2022 -
Jan 2023
Vice-President Technimage

Vice-President of the audiovisual club of ENSTA Paris.
Awarded best scenario with the Technimage team at Le Rush 2022 organized at CentraleSupélec.

July 2022
Internship Alsymex Laseris

Defense & Security, Energy, Aeronautics & Space and Large Scientific Instruments.
Work in cleanroom.
Preparation for the implementation of a Computerized Maintenance Management System (CMMS).

May 2022
Volunteer organizer TFJM²

French Tournament for Young Mathematicians.
Organization of the TFJM² final at ENSTA Paris.

Professional Experiences

Engineer Internship in Deep Learning

Visionairy | February 2024 - August 2024

  • Implemented AI solutions for anomaly detection in industrial environments.
  • Deployed machine learning models in production using Docker and Azure.
  • Collaborated with cross-functional teams to ensure smooth integration and continuous improvement of AI systems.

Research Internship in Deep Learning

U2IS Laboratory, ENSTA Paris | September 2023 - February 2024

  • Conducted research on uncertainty estimation to mitigate overconfident AI model predictions.
  • Collaborated with a teacher-researcher, resulting in a paper submitted to CVPR.
  • Contributed to advancing deep learning techniques for robust and reliable AI models.

Skills

Programming Languages

  • Python
  • C++
  • JavaScript
  • Java
  • Rust
  • MatLab

Deep Learning & AI Tools

  • PyTorch
  • Scikit-Learn
  • OpenCV
  • TensorFlow/Keras
  • MLFlow

Web Development

  • HTML
  • CSS
  • JavaScript

Tools & Technologies

  • Git
  • Docker
  • Linux
  • Azure
  • CI/CD (GitHub Actions)

Languages

  • French (Native)
  • English (Fluent)
  • Spanish (Basic-Intermediate)
  • Japanese (Basic)

Projects

Using C++, I developed my own realistic 3D renderer with raytracing. I used Nvidia CUDA to massively accelerated calculations.
Features :

  • Can render triangles and polygons decomposable in triangles
  • Bounding volume hierarchy (BVH)
  • Material : support light emission, color, glossiness, transparency
  • Moving camera and adaptable parameters (fov,image size)
  • SDL2 live screen with keyboard control of the camera
  • Exportation in PNG format
  • Support simple OBJ objects

FixMatch is a semi-supervised machine learning algorithm aiming to train a ML model using a small amount of labelized examples by pseudolabeling many unlabelized examples to extend the train dataset.

Kihyuk Sohn and al. 2020. FixMatch: simplifying semi-supervised learning with consistency and confidence. In Proceedings of the 34th International Conference on Neural Information Processing Systems (NIPS'20). Curran Associates Inc., Red Hook, NY, USA, Article 51, 596-608.
Amit Chaudhary 2020. The Illustrated FixMatch for Semi-Supervised Learning.

3D version of the famous game : Tetris. Written in C++ using OpenGL.

Scientific Papers

Title of the Paper

Authors: Author 1, Author 2, Author 3

Published in: Journal/Conference Name (e.g., CVPR 2024)

A brief summary of the paper's key contributions, methodology, and results. This paper investigates...

Title of the Paper

Authors: Author 1, Author 2

Published in: Journal/Conference Name (e.g., NeurIPS 2024)

This paper explores the use of deep learning for addressing challenges in... It presents a novel method...

Contact

Mail

maxence.leguery(at)ensta-paris.fr