Hi, I'm Maxence Leguéry

French engineering student specialized in computer science and machine learning

About Me

Passionate about creating innovative solutions through technology and continuous learning

Maxence Leguéry
👤

Name

Maxence Leguéry

🎂

Age

0

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Occupation

Engineering Student

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Location

Paris, France

I'm a passionate engineering student at ENSTA Paris, specializing in computer science and machine learning. My journey combines theoretical knowledge with practical applications, focusing on developing innovative AI solutions for real-world challenges.

Education

Master of Science in Engineering

2021 - 2025

ENSTA Paris, Palaiseau, France

Top 10 Graduate school of engineering in France. Specialization in computer science with focus on PyTorch, OpenCV, Machine Learning, and Deep Learning.

CPGE PTSI-PT*

2019 - 2021

Lycée Gustave Eiffel, Bordeaux, France

Advanced Physics and Mathematics Class. 2 years of intense preparation for application to graduate schools.

Baccalauréat S

2016 - 2019

Lycée Fernand Daguin, Mérignac, France

French national academic qualification after secondary education. Graduated with honor.

Professional Experience

My journey through internships and research positions in AI and computer science

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Engineer Internship in Deep Learning

Visionairy

February 2024 - August 2024
📍Paris, France
  • Implemented AI solutions for anomaly detection in industrial environments
  • Deployed machine learning models in production using Docker and Azure
  • Collaborated with cross-functional teams for smooth integration and continuous improvement of AI systems
  • Developed robust testing frameworks for ML model validation

Technologies & Skills

PyTorchPythonComputer visionDockerAzureOpenCVMLOps
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Research Internship in Deep Learning

U2IS Laboratory, ENSTA Paris

September 2023 - February 2024
📍Palaiseau, France
  • Conducted research on uncertainty estimation to mitigate overconfident AI model predictions
  • Collaborated with teacher-researcher, resulting in a paper submitted to CVPR
  • Contributed to advancing deep learning techniques for robust and reliable AI models
  • Implemented novel Bayesian neural network architectures

Technologies & Skills

PyTorchPythonComputer visionBayesian NetworksResearch
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Research Internship in General Relativity

CPHT, École Polytechnique

June 2023 - August 2023
📍Palaiseau, France
  • Studied quasinormal modes of different space-time geometries
  • Developed numerical methods for solving differential equations in curved spacetime
  • Published research on quasinormal modes in curved space-time
  • Implemented computational physics simulations using Python

Technologies & Skills

PythonMathematical ModelingNumerical AnalysisPhysics

Skills & Expertise

Overview of my technical skills and proficiency levels

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Programming Languages

Python95%
C/C++80%
TypeScript80%
Java70%
Rust60%
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AI & Machine Learning

PyTorch95%
Scikit-Learn85%
OpenCV80%
MLFlow70%
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Web Development

React75%
Next.js70%
Node.js70%
HTML/CSS60%
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Tools & Technologies

Git90%
Docker90%
Linux90%
CI/CD87%
AWS85%
Azure80%

Languages

🇫🇷

French

Native

🇺🇸

English

Fluent

🇪🇸

Spanish

Intermediate

🇯🇵

Japanese

Basic

Additional Expertise

Machine LearningDeep LearningComputer VisionLarge Language ModelsAI EngineeringSoftware ArchitectureResearchProblem Solving

Featured Projects

A showcase of my technical projects spanning graphics, AI, and software development

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C++ Raytracer Engine

A realistic 3D renderer with raytracing built from scratch using C++. Features CUDA acceleration for massive performance improvements and real-time rendering capabilities.

C++ Raytracer Engine

Key Features

  • Render triangles and polygons with triangle decomposition
  • Bounding Volume Hierarchy (BVH) optimization
  • Advanced material system with light emission, color, glossiness, transparency
  • Dynamic camera with adaptable parameters (FOV, image size)
  • SDL2 live screen with keyboard camera control
  • PNG export functionality
  • OBJ file format support

🛠️Technologies

C++CUDASDL2OpenGLLinear AlgebraComputer Graphics
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FixMatch Algorithm Implementation

Implementation of the FixMatch semi-supervised learning algorithm for training ML models with limited labeled data by leveraging pseudolabeling on unlabeled examples.

FixMatch Algorithm Implementation

Key Features

  • Semi-supervised learning implementation
  • Pseudolabeling for data augmentation
  • Consistency regularization techniques
  • State-of-the-art performance on benchmark datasets
  • Comprehensive evaluation metrics

🛠️Technologies

PythonPyTorchMachine LearningSemi-Supervised LearningData Augmentation
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3D Tetris Game

A modern 3D interpretation of the classic Tetris game, featuring enhanced graphics, smooth animations, and immersive gameplay mechanics.

3D Tetris Game

Key Features

  • 3D block mechanics and physics
  • Smooth rotation and movement animations
  • Multiple camera angles
  • Score tracking and level progression
  • Modern OpenGL rendering pipeline

🛠️Technologies

C++OpenGLGLFWGame Development3D Graphics

Scientific Papers

Loading papers from ArXiv...

Get In Touch

I'm always excited to discuss new opportunities, collaborations, or just have a chat about technology and innovation

LinkedIn

LinkedIn

Connect with me professionally

maxence-leguery

💼Visit LinkedIn
GitHub

GitHub

Check out my GitHub repositories

maxenceleguery

🚀Visit GitHub
Email

Email

Send me a direct message

maxence.leguery@ensta-paris.fr

✉️Send Email

Let's Build Something Amazing Together

Whether you're looking for a passionate engineer, have an exciting project idea, or just want to discuss the latest in AI and technology, I'd love to hear from you!

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Location

Paris, France

Response Time

Usually within 24 hours

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Interests

AI, ML, MLOps, Computer Graphics